Starborne

Summary
Another game jam I took part in as part of a team. Starborne was created for GBJam 11 from Sept 15 - Sept 25, 2023. This space-themed multidirectional bullet hell took inspiration from classic games like Asteroids and Space Duel.
This time I took more of a gameplay programmers role and only supported our designer with some decisions and feedback on features and gameplay. This gave me an opportunity to work on my c# and programming skills.
Responsibilities
- Putting team together and maintaining good communication
- Working close with the designer to bring their ideas to life with the game code
- Working with the graphics and sound artists to bring their assets into the game
Skills
- Level Scripting
- Mechanics programming
- Working under time crunch
- Team management



